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Travel Writing Big Bundle!
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Travel Writing Big Bundle!

4 Resources
Contains all of the Travel Writing Lessons Travel Brochure Writing! These engaging and detailed resources have been designed to make the teaching and learning of Travel Writing exciting, interesting, and easily accessible for all children. Throughout each lesson, students consider a different element of their writing (content, language, and structure) in order to produce imaginative and appropriate travel writing texts. Each lesson contains a comprehensive whole lesson PowerPoint, all the resources that you will need, and a lesson plan. Included are the following lessons: 1. Travel Writing: Crafting Imaginative Content 2. Travel Writing: Constructing Imaginative Language; 3. Travel Writing: Creating Imaginative Structures 4. Travel Brochure Writing All images are licensed for commercial use, and are cited on the final slide of the PowerPoint/ the bottom of worksheets.
Anne Frank - Diary of a Young Girl - KS3 Comprehension Activities Booklet!
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Anne Frank - Diary of a Young Girl - KS3 Comprehension Activities Booklet!

(2)
This resource booklet contains a wide range of age-appropriate, engaging, and meaningful comprehension activities for use throughout the reading of Anne Frank's 'Diary of a Young Girl.' Teachers have found them particularly useful in comprehension or guided reading sessions. They are perfect for aiding the progress of children towards meeting the KS3 expectations within the new National Curriculum framework. Children have found these resources extremely engaging, and for teachers there is explicit information within each task regarding which comprehension strands the task is designed to demonstrate. They also relate to key extracts, characters, and themes from the story, ensuring that children gain a deep understanding of the text. Activities within the booklet include: - 'Context: The Holocaust' - to enable students to demonstrate that they can: 'Know the purpose, audience and context of the writing and drawing on this knowledge to support comprehension.' - 'Anne's Description - The Annex' - to enable students to demonstrate that they can: 'Know how language, including figurative language, vocabulary choice, grammar, text structure and organisational features, present meaning.' - 'Otto Frank and 'Peter van Daan' - to enable students to demonstrate that they can: 'Study setting, plot, and characterisation, and the effects of these.' - 'Vocabulary Inspector' - to enable students to demonstrate that they can: 'Learn new vocabulary, relating it explicitly to known vocabulary and understanding it with the help of context and dictionaries.' Plus many, many more activities (the booklet is 21 pages in length!) I've also added it as a PDF in case the formatting differs on your computer. All images are licensed for commercial use, and are cited on a separate document (included).
A View from the Bridge: Context of Italian American Brooklyn
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A View from the Bridge: Context of Italian American Brooklyn

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This interesting and highly-stimulating lesson enables students to make clear and sustained inferences and interpretations about the context and themes in Arthur Miller’s A View from the Bridge. In particular, students engage analytically with Alfieri’s opening monologue, demonstrating an understanding of what it reveals about Italian American culture and community at the time. The lesson follows a clear, logical, bite-size learning journey, which guides students towards differentiated learning objectives. Over the course of this journey, they become able to: - Understand the relevance of Brooklyn Bridge, both literally and figuratively; - Understand the relevance of Arthur Miller's life and influences; - Read and understand Alfieri's opening monologue, in which the geographical, social, and historical context is set, and infer and interpret the key information provided; - Understand the key term 'Omerta', and apply codes of honour to their own contexts; - Analyse Alfieri's opening monologue in terms of the key information it provides the audience with about context and community; -Peer assess each other's learning attempts. This resource pack includes: - A visually engaging whole-lesson PowerPoint presentation;; - Paper copies and online links to the extract needed for the lesson (Alfieri's opening monologue); - Cards for application activity; - Interpretations and inferences worksheet (including answer sheet for teachers); - A logically scaffolded essay template; - A detailed lesson plan, complete with what the teacher and students should aim to achieve at each stage of the lesson. All images are licensed for commercial use, and are cited on the final slide of the PowerPoint.
Of Mice and Men: The Ending - George's Dilemma
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Of Mice and Men: The Ending - George's Dilemma

(4)
This engaging and interesting lesson aims to improve students' knowledge of the final events of the novel (the killing of Lennie by his best friend, George) in John Steinbeck's Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer's ideas and opinions, and making precise and confident interpretations about texts. The lesson uses a range of tasks, that require students to use their visual and interpersonal skills. It follows this learning journey: - Reading, and interpreting the ending of the text; - Inferring the hidden meanings in the final section of the text; - Identifying the options available to George, and evaluating the pros and cons for each of them; - Arguing a viewpoint either justifying or condemning George's actions; - Evaluating each others' argumentative attempts. The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet to evaluate George's reasoning, an abstract from the text, a help-sheet for writing to analyse, and a lesson plan/ teacher guidance sheet. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
A View from the Bridge Huge Bundle!
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A View from the Bridge Huge Bundle!

9 Resources
THIS BUNDLE CONTAINS ALL OF THE 'A VIEW FROM THE BRIDGE LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Arthur Miller’s play ‘A View from the Bridge.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, identifying the traits of key characters, settings, and themes, understanding dramatic and language devices, and relating the text to its social and historical context. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Frankenstein: The Context of Frankenstein
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Frankenstein: The Context of Frankenstein

(1)
This engaging and detailed lesson aims to improve students’ understanding of the social and historical context of Mary Shelley’s gothic horror novel: Frankenstein. The lesson places a particular focus upon the developments in health, science, and technology at the time the text was written and set, the locations visited by the author, and the life of Mary Shelley. By the end of the lesson, students demonstrate their ability to link their understanding of context to specific sections of the text. The lesson follows a step-by-step learning journey, in which children learn through: - Considering how life has changed between the end of the 18th Century and the present day; - Researching key information about health, scientific understanding, and major events in the late 1700s; - Understanding the features of locations in the novel, and interpreting what they may symbolise; - Developing their understanding of the author: Mary Shelley, and considering the key events in her life that influenced her writing of Frankenstein; - Linking knowledge of time, place, and author, and relating these to specific areas of the text; - Peer assessing each other's learning attempts. Included is: - Whole lesson PowerPoint - colourful and substantial; (including an animated Frankenstein's monster to guide them through the lesson, and links to helpful websites); - Comparison between 1700s and the present day worksheet (and a teacher answer sheet); - Card sorting activity based on locations in the novel; - Mary Shelley worksheet (and a teacher answer sheet); - Analysis template with success criteria for creating well-structured responses; - Comprehensive lesson plan. There are also opportunities for group learning, peer assessment, and whole class discussion. This was originally taught to middle-ability year 9/10 groups, but can easily be differentiated for groups of different ages and abilities. All images are licensed for commercial use, and image rights are listed on the last page of the presentation. NOTE: One of the tasks requires access to researching materials, e.g. internet or library access.
Pointless Bundle - All of the games and template to create your own!
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Pointless Bundle - All of the games and template to create your own!

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Based on the popular game show 'Pointless', these resources are perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing sound clips, engaging visuals, and suitably challenging questions, these resources are effective at both promoting engagement and enhancing learning. There are several fully functional and challenging games, including: - English ('Building Adjectives', and learning 'Macbeth.') - Maths ('Shape, Space, and Measure) - Science (Physics, Space.) - History ('World War II' and 'The Tudors.') - Geography (Populations) Plus, a blank template for you to create your own Pointless games, based on whatever topic your class is studying! The nature of the game ensures that this resource can challenge students of all levels.
Of Mice and Men Huge Bundle!
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Of Mice and Men Huge Bundle!

10 Resources
THIS BUNDLE CONTAINS ALL OF THE OF MICE AND MEN LESSONS, THE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANIZER AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of John Steinbeck’s Of Mice and Men. Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, identifying the traits of key characters, settings, and themes, and relating the text to its social and historical context. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows a logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided. There is also a fun ‘Pointless’ Game included, to test your students’ knowledge of the text!
Animal Farm: Old Major's Dream and The Revolution!
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Animal Farm: Old Major's Dream and The Revolution!

(3)
These resources enable students to understand and analyse the Old Major’s dream and the events of the animal revolution, in the opening two chapters of George Orwell’s Animal Farm. More precisely, students learn to make clear and accurate interpretations about events and characters, with appropriate links to the Orwell’s allegory and relationship to context. Students learn through the following tasks: - Gauging and collaborating previous knowledge through a discussion-based starter task; - Reading the first two chapters and demonstrating their understanding through a related activity sheet; - Developing their understanding of characters and context through a a making links activity; - Analysing the allegorical nature of the opening chapters by further exploring the connections between characters and contexts; - Peer assessing their partners' learning attempts. The following resources are provided: - Engaging and colourful step-by-step PowerPoint (includes links for video) - Teacher lesson guidance/plan; - Chapters 1 and 2 worksheet; - Making Links Activity Sheet (1x more difficult, 1 x easier); - Copies of Chapters 1 and 2. All images and videos are licensed for commercial use, and are cited on the final slide of the PowerPoint. Note - internet connection is needed if you plan to use the video.
Pointless - Persuasive Writing Edition
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Pointless - Persuasive Writing Edition

(4)
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Persuasive Writing: 1. Emotive Language 2. Definitions of Persuasive Devices 3. Adding and Contrasting Connectives 4. Remembering Persuasive Devices The nature of the game ensures that this resource can challenge students of all levels. A blank template is now included, so that you can create your own Pointless games!
Learning Walk/ Teacher Development Checklists!
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Learning Walk/ Teacher Development Checklists!

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These comprehensive checklists have been created to aid school leaders when performing learning walks with a particular focus e.g. questioning, differentiation, etc. Clearly structured and organised, they present a central idea surrounded by a breakdown of a number of its key components. For the user, this layout provides a simple reference list of each of the desirable skills, categorised appropriately. The checklists also provide an alternative to regular feedback methods, which often focus too heavily on the standard or ‘judgement’, as opposed to being a developmental tool. Alternatively, these are really handy for teachers looking to develop their practice in the key teaching areas listed below. Included in the pack are checklists for: -Questioning -Differentiation -Utilising Resources (including support staff) -Engagement -Building Literacy Skills -Planning and Expectations -Building Learning Power -A blank template for you to design your own based upon your own focus Note: The checklists are provided as both PDFs (for formatting stability) and Word (so that you can edit them easily) - the Word versions are in the zipfile. Many Thanks
The Diary of Anne Frank Big Bundle!
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The Diary of Anne Frank Big Bundle!

5 Resources
THIS BUNDLE CONTAINS ALL OF THE ANNE FRANK LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Anne Frank’s ‘Diary of a Young Girl.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, identifying the traits of key people and relationships, settings, and themes,understanding language devices, and relating the text to its social and historical context. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Of Mice and Men - The Themes of Dreams and Loneliness
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Of Mice and Men - The Themes of Dreams and Loneliness

(3)
This engaging and interesting lesson aims to improve students' knowledge of the main themes (Dreams and Loneliness) in John Steinbeck's Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer's ideas and opinions, and making precise and confident interpretations about texts. The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey: - Understanding what dreams and loneliness are, and how we each experience them; - Defining themes and understanding how writers use them; - Understanding how and why themes are used in other famous texts; - Retrieving evidence from the text to demonstrate where the characters experience dreams and loneliness; - Analysing how the themes are used to help get across John Steinbeck's ideas about 1930s America; - Evaluating each others' analytical attempts. The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet for recording the retrieved quotations, a helpful template for the main task, and a lesson plan/ teacher guidance sheet. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Teaching and Learning CPD Bundle!
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Teaching and Learning CPD Bundle!

4 Resources
These teaching and learning CPD sessions offer engaging and original approaches to introducing or revisiting a range of effective pedagogical strategies. Grounded in educational research, these sessions are interactive, well-structured, and have been successfully tried and tested. The aim of each teaching and learning CPD session is to develop the knowledge, skills, and strategies needed in order to utilise in practice in each key area, and as an aid in achieving these aims, the trainer is supported with: -Colourful, engaging, and comprehensive PowerPoint presentations; -Videos for analysis of key techniques; -A wide range of interactive resources for CPD activities; -Instructions and plans to assist delivery. All images and videos are licensed for commercial use, and are cited on the final slide of each PowerPoint.
New GCSE English Language Reading: 19th Century Non-Fiction
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New GCSE English Language Reading: 19th Century Non-Fiction

(4)
These informative and engaging resources enable students to build the skills needed to interpret and analyse 19th Century non-fiction texts. This will aid students through the new Paper 2 Section A of GCSE English Language - for which they need to become confident readers of 19th, 20th, and 21st Century non-fiction texts. These resources give students a strong foundation of knowledge of features of non-fiction texts in the 19th Century, using newspaper stories from the time based on 'Jack the Ripper' as the predominant examples. There are easily enough resources for at least two lessons within this resource pack. Students learn through the following tasks: - Inferring and deducing contextual knowledge through an interactive starter task; - Understanding the features of London in 1888 through a video introduction; - Building close reading skills through a study of a non-fiction extract about Jack the Ripper; - Answering exam-style questions interpreting and inferring the key meanings in the text; - Using models and templates to write extended analysis responses about the language used in the non-fiction extract; - Peer assessing their partners' learning attempts. The following resources are provided: - Engaging and colourful step-by-step PowerPoint; - Jack the Ripper newspaper extract; - Teacher lesson guidance; - Interpretation worksheet; - Analysis worksheet; - Writing to analyse. All images are licensed for commercial use, and are cited on the final slide of the PowerPoint.
The Falling Leaves - Margaret Postgate Cole - Literary Heritage Poetry - Double Lesson
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The Falling Leaves - Margaret Postgate Cole - Literary Heritage Poetry - Double Lesson

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This full double lesson (the resources require at least 2 hours of teaching time) provides an engaging and highly-informative study of Margaret Postgate Cole's war poem 'The Falling Leaves.' Students learn to analyse the poem in terms of content, language, and structure, learn more about the context of World War I, and gain crucial skills in structuring analytical responses to texts. Included is: - Whole lesson PowerPoint - colourful and substantial; - Engagement quiz to learn more about the context of WWI; - Copy of poem with devices identification task and structural questions; - Analysis template with success criteria for creating well-structured responses; -Comprehensive lesson plan. There are also opportunities for group learning, peer assessment, and whole class discussion. This was originally taught to a middle-ability year 10 group, but can easily be differentiated for groups of different ages and abilities. All images are licensed for commercial use, and image rights are listed on the last page of the presentation. -
An Inspector Calls Huge Bundle!
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An Inspector Calls Huge Bundle!

9 Resources
THIS HUGE BUNDLE PACK CONTAINS ALL OF THE 'AN INSPECTOR CALLS LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER, AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain a valuable understanding of J.B Priestley’s classic play ‘An Inspector Calls.’ The lessons enable students to gain a comprehensive understanding of the key features of plot, character, context, and language, in addition to considering the key messages being offered by Priestley. All of the resources that you need are included in the bundle: informative and engaging whole lesson PowerPoints, worksheets, activities, and lesson plans. The bundle is made up of a wide-range of interesting and exciting lessons, including: - The Context of the Play; - Arthur Birling; - Priestley’s Dramatic Devices; - Sheila and Gerald; - Sybil and Eric Birling Double Lesson; - Inspector Goole (Priestley’s message) - The An Inspector Calls Pointless Game. - The An Inspector Calls Comprehension Activity Booklet. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging.
A Christmas Carol Huge Bundle!
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A Christmas Carol Huge Bundle!

10 Resources
THIS BUNDLE CONTAINS ALL OF THE ‘A CHRISTMAS CAROL’ LESSONS, IN ADDITION TO THE 30-PAGE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER, AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Charles Dickens’ A Christmas Carol. Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, analysing key characters, settings, and themes, and understanding Dickens’ language devices. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Ozymandias - Percy Bysshe Shelley
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Ozymandias - Percy Bysshe Shelley

(1)
This engaging, comprehensive lesson provides an interesting and highly-informative study of Percy Bysshe Shelley's power and conflict poem: 'Ozymandias.' Throughout the lesson, students gain a detailed understanding of the poem, with a particular focus upon the content, language, and structural features employed by Shelley. By the end of the lesson, students demonstrate their knowledge of the text analytically, through assured, appropriate, and sustained interpretations. The lesson follows a step-by-step learning journey, in which children learn through: - Defining the key concept of power, and considering its role and implications in man's actions; - Securing contextual understanding of both Ozymandias the ruler, and Percy Bysshe Shelley the poet; - Reading and interpreting the poem, using a provided line-by-line analysis, and interactive group activities; - Developing their understanding through inferring and analysing key language and structural choices; - Analysing how the theme of power is explored through Shelley's content, language, and structure; - Peer assessing each other's learning attempts. Included is: - Whole lesson PowerPoint - colourful and substantial; (including hyperlinks to informative and engaging videos) - Copy of poem; - Content, language and structure mind map; - Deeper thinking worksheet; - Analysis template with success criteria for creating well-structured responses; - Comprehensive lesson plan. There are also opportunities for group learning, peer assessment, and whole class discussion. This was originally taught to middle-ability year 9/10 groups, but can easily be differentiated for groups of different ages and abilities. All images are licensed for commercial use, and image rights are listed on the last page of the presentation.
A View from the Bridge: The Lifting of the Chair Scene! (Exploring Miller's dramatic devices)
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A View from the Bridge: The Lifting of the Chair Scene! (Exploring Miller's dramatic devices)

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This interesting and highly-stimulating lesson enables students to demonstrate a developed, sustained understanding of the dramatic devices utilised in the ‘lifting of the chair’ scene in Arthur Miller’s A View from the Bridge. In particular, students engage analytically with Miller’s use of atmosphere, dramatic tension, dramatic irony, and stage directions throughout the scene. The lesson follows a clear, logical, bite-size learning journey, which guides students towards differentiated learning objectives. Over the course of this journey, they become able to: - Understand the key term 'masculinity' and how it affects the behaviour of different characters; - Read and understand the chair-lifting scene at the end of Act One, making key interpretations and inferences; - Define and understand the dramatic devices: dramatic devices, dramatic irony, atmosphere, and stage directions. - Critically engage with Miller's use of dramatic devices at the end of the Act One, including the events leading up to the chair lifting section. -Peer assess each other's learning attempts. This resource pack includes: - A visually engaging whole-lesson PowerPoint presentation;; - Paper copies and online links to the extract needed for the lesson (end section of Act One); - Dramatic Devices Cards; - Dramatic Devices worksheet (including answer sheet for teachers); - A logically scaffolded essay template; - A detailed lesson plan, complete with what the teacher and students should aim to achieve at each stage of the lesson. All images are licensed for commercial use, and are cited on the final slide of the PowerPoint.